In 2015 we opened 3D department with main focus to create top quality visual effects for movies and commercials. Over the years we changed and pushed our pipeline with professional solutions and implemented Autodesk Maya, Foundry Mari, Pixologic Zbrush with renderers like Arnold and V-ray.
Our experiences includes complete CG reconstruction of set locations with lightning, custom character creations – humans, creatures or animals. Implementing them to real shots or creating the whole CG scenes. Over the years we were asked about creating concepts from clients assignment or even complete creation of characters from scratch.